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Puzzle prices are one of those things everyone has an opinion about and nobody has actually measured. So we measured them. We took twenty 1000 piece puzzles that have been listed continuously in Australia since 2017, priced each one year by year, and built an index out of it.
A puzzle that carried a $39.95 RRP in 2017 would need to be $52.95 today just to have kept pace with inflation. The same puzzle's RRP today is $49.82. Puzzle RRPs rose 24.7 per cent over those nine years, while prices in general rose 32.5 per cent. So in real terms a 1000 piece puzzle is about 5.9 per cent cheaper than it was.
That is a smaller claim than the cost-of-living headlines would suggest. It is also, we think, the honest one.
A price from 2017 and a price from 2026 are not the same kind of number, because the dollars are not the same size. Comparing them directly tells you almost nothing.
A 1000 piece jigsaw is unusually well suited to fixing that. The piece count is fixed, the box is a standard size, the brands are the same brands, and a title from 2017 is physically identical to the same title today. Very few consumer goods hold that still. A television from 2017 is not a television from 2026 in any meaningful sense, which is why electronics prices are so hard to compare honestly.
So we hold the product completely still, then express its price in constant dollars using the ABS Consumer Price Index. What is left is the only question worth asking: did the puzzle get dearer faster or slower than everything else?
This is not the Big Mac Index, despite the obvious comparison. The Economist's Big Mac Index is a purchasing power parity measure. It compares the burger's price across countries at market exchange rates to judge whether a currency is over or undervalued, and it uses no inflation or wage series at all. The only thing we have borrowed is the central trick, which is picking one product that never changes. The "minutes of work to buy one" framing that often gets attached to the Big Mac Index actually belongs to a separate piece of work, UBS's Prices and Earnings report, and that uses average earnings across many occupations.
Three decisions do all the work here, and each one is a place where a sloppier version would go wrong.
Where the numbers come from. The price we track is the RRP, which Ravensburger sets nationally, not a figure any individual shop invents. It is read from public archived Australian retail listings, one snapshot per title per year. You can see the brand's hand in the data: unrelated titles step to identical new prices in the same year, three of them moving $49.95 to $52.95 together, then $52.95 to $54.99 together. That is a brand-wide revision, not a shop changing its mind. Deflators come from the ABS Data API, March quarter of each year, being the quarter the snapshots cluster in. No supplier data, no wholesale prices, and nothing from our own sales.
Ravensburger RRP rose 24.7 per cent between 2017 and 2026 while the CPI rose 32.5 per cent, so the real cost of a 1000 piece puzzle fell about 5.9 per cent. It rose first: the real price peaked near $55.74 in 2019 before inflation overtook it.
| Year | Puzzle price index | CPI | Wages (WPI) | Price in today's dollars | Per piece |
|---|---|---|---|---|---|
| 2017 | 100.0 | 100.0 | 100.0 | $52.95 | 4.00c |
| 2018 | 103.4 | 101.9 | 102.1 | $53.72 | 4.13c |
| 2019 | 108.7 | 103.3 | 104.5 | $55.74 | 4.34c |
| 2020 | 108.7 | 105.6 | 106.8 | $54.52 | 4.34c |
| 2021 | 112.0 | 106.7 | 108.4 | $55.58 | 4.47c |
| 2022 | 117.8 | 112.1 | 110.9 | $55.62 | 4.71c |
| 2023 | 121.4 | 120.0 | 114.9 | $53.57 | 4.85c |
| 2024 | 123.7 | 124.3 | 119.6 | $52.68 | 4.94c |
| 2025 | 124.9 | 127.3 | 123.6 | $51.94 | 4.99c |
| 2026 | 124.7 | 132.5 | 127.6 | $49.82 | 4.98c |
The column that tells the story is the second last one, the price of the same puzzle in today's money.
It goes up first. Through 2018 to 2022 puzzle prices ran ahead of both inflation and wages, and the real cost of a 1000 piece puzzle climbed from about $53 to nearly $56. If we had built this index in 2022, the honest headline would have been that puzzles were getting more expensive, and that would have been the correct answer at the time.
Then inflation arrived. From 2023 the CPI rose faster than puzzle prices did, and the real cost fell away to $49.82. The entire "cheaper" result is a story about the last three years, and it is driven far more by everything else getting dearer than by puzzles getting cheaper. Puzzle prices did not fall. They just stopped keeping up.
Here is the uncomfortable part, and the reason this section exists.
The answer to "did puzzles get cheaper" depends heavily on what you divide by, and the range is wide enough to drive a headline through.
| Compared against | That rose | Puzzle vs it | What it is |
|---|---|---|---|
| Consumer Price Index | +32.5% | -5.9% | General prices. Our headline measure. |
| Wage Price Index | +27.6% | -2.3% | Wages, constant quality. Matches how this index is built. |
| National minimum wage | +44.6% | -13.8% | Lifted deliberately faster than general wages. Rejected. |
The third row is the trap. The minimum wage was raised deliberately faster than general wages through the inflation of 2022 to 2024, precisely to protect the lowest paid. Divide by it and almost anything looks like it got cheaper. It would let this page claim puzzles are nearly 14 per cent cheaper, which is roughly two and a half times what the other measures support. Correct arithmetic, bad measure.
There is a more technical reason to avoid it, and it applies to median and average earnings too. The price side of this index is deliberately constant-quality: the same twenty puzzles, every year. Median and average earnings series are not constant-quality, because they move with who happens to be working and for how many hours. Pairing a constant-basket numerator with a shifting denominator is inconsistent. The CPI and the Wage Price Index are both built to hold quality constant, which is exactly why they belong here.
How to read any index, including this one. Ask what it divided by, and ask whether the author showed you the alternatives. An index that reports only its most flattering denominator is not measuring, it is arguing. That is why the whole table is above, including the row we threw out.
We track the discounted price as well as the list price, and it tells a different story. On discounted prices the index rises about 45 per cent over the same nine years, well ahead of both inflation and wages.
Both numbers are real. The gap between them is the finding: discounting narrowed. In 2017 these titles were routinely sitting 20 to 25 per cent below list. By 2026 far more of them are simply at list price. So the RRP rose slower than inflation, while the price you actually paid at the till rose faster, because the reliable discount that used to sit underneath it thinned out.
We lead with list price because it is the stable series. We publish the other one because leaving it out would make the headline look better than the truth.
A 1000 piece puzzle runs near 5 cents a piece. Price does not scale with count, so 1500 and 2000 piece puzzles almost always come in cheaper per piece and occupy the table for far longer.
Against most other categories of spending, a puzzle has quietly become slightly better value since 2017. Not dramatically. Just slightly, and mostly since 2022.
Because standing discounts have thinned across the market, a genuine markdown on a current title is worth more than it was five years ago. It used to be the normal state of things.
I set the prices in this shop and I see every supplier increase as it lands, so I have a view on where puzzle prices are going. What I did not have was a series. The reason I wanted one is that a view is exactly the sort of thing that quietly turns into a buying decision without ever being checked, and I would rather be corrected by my own data than by a bad order.
This gets updated, not replaced. The index runs annually. As the basket widens the numbers on this page will change, and we will say so rather than quietly editing them. The live version, alongside our daily read on puzzle demand, sits on the Puzzle Index page.
A note on sourcing: the archived listings we read the RRP from come from one Australian stockist, chosen simply because its product pages have the deepest archive. Since the RRP is Ravensburger's own national figure rather than a shop's, the choice of stockist does not move the index.
1000 piece titles from the brand that anchors the basket. Real stock, held in Sydney, priced in Australian dollars with nothing added at checkout.
Around $40 to $55 at list price for a mainstream brand, with the middle of our tracked basket sitting near $50 in 2026. Licensed titles and premium art ranges run higher, and older titles are often discounted below list.
In dollars, yes. The same titles rose 24.7 per cent in list price between 2017 and 2026. But general prices rose 32.5 per cent over the same period, so in real terms a puzzle is about 5.9 per cent cheaper than it was.
About 5 cents a piece for a 1000 piece puzzle in 2026, up from 4 cents in 2017. Price per piece falls as counts rise, which is why a 2000 piece puzzle is rarely double the price of a 1000.
Because it needs no judgement call. Wage series differ enormously depending on which one you pick, and picking the flattering one is the easiest way to make an index say what you want. We publish the wage comparison too, and a table showing what several different denominators would give.
List prices. Sale prices move with whatever promotion happened to be running on the day a page was archived, which measures the promotion rather than the puzzle. We publish the discounted series as a secondary reading and it tells a different story.
No, and it is worth being precise. The Big Mac Index is a purchasing power parity measure that compares one identical product across countries at market exchange rates to judge whether a currency is over or undervalued. It uses no wage or inflation series. What this index borrows is only the central trick, holding one product completely still so its price is comparable over time.
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