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The Complete Guide to Ravensburger Puzzles

M
By Michael · 13 min read · 30 July 2026
The short answer

Ravensburger is a German family-owned publisher, founded in Ravensburg in 1883, and it is the brand most other puzzle makers are measured against. What you are paying for is manufacturing: thick laminated board, a linen-textured anti-glare surface, and a die-cut where no two pieces in the puzzle share the same shape, so a wrong piece cannot seat convincingly. Puzzles are made in Germany. The range runs from 500 pieces to 5,000, and 1000 is the core.

Every puzzle brand in this guide gets compared to one company, and it is a German publishing house that spent its first eighty years not making jigsaws at all. If you have ever put down a puzzle piece, felt it click, and known without checking that it was right, that sensation is the thing Ravensburger sells.

Ravensburger at a glance

Founded
7 May 1883, Ravensburg, Upper Swabia, southern Germany
Founder
Otto Robert Maier, a publisher, not a toymaker
Ownership
Still owned by the Maier family
The blue triangle
Trademarked in 1900
First modern jigsaws
1964, over eighty years after founding
Made in
Germany
Piece counts
500 to 5,000 in our range, with 1000 the core
Known for
Cut precision. No two pieces in a puzzle share a shape

A publisher that fell into puzzles

Ravensburger is not a toy company that learned to print. It is a printer and publisher that learned to make toys, and that order explains almost everything about the product.

1883. Otto Robert Maier signs his first author contract in Ravensburg, a town in Upper Swabia in southern Germany, on 7 May. The business publishes instruction folders for craftsmen and architects, which is dull and profitable, and it gives him a printing operation.

1884. The first board game, Journey Around the World. A publisher noticing that the same presses can print games.

1900. The blue triangle is registered with the Imperial patent office. It is one of the older continuously used trademarks in the toy trade, and it is still the fastest way to identify the brand across a shop.

By 1912 the range is selling across Western Europe, the Danube Monarchy and Russia, and by the outbreak of the First World War the company offers around 800 products: picture books, activity books, art instruction manuals, reference books and games.

The early jigsaws are worth pausing on, because they were not entertainment. Otto Maier's first puzzles were geography teaching aids, made to help students memorise where countries, cities and rivers sat. A puzzle was a way of getting a map into a child's memory.

1964 is the year that actually matters for puzzlers: the company begins producing jigsaw puzzles as a proper product line, and in the same year opens subsidiaries in Austria, France, Italy, the Netherlands, Switzerland and the United Kingdom. Everything most people think of as "a Ravensburger puzzle" starts here, eighty-one years after the company did.

Since then it has stayed family owned while buying its way outward: the Swedish wooden-train maker BRIO in 2015, the American game publisher Wonder Forge in 2017, and a majority stake in Steiff, the German soft-toy house, in 2026. The catalogue now runs to roughly 1,800 books and 850 games, exported to more than fifty countries.

Why it anchors our range

Ravensburger is the largest brand we carry, and not by a small margin. It is also the brand customers use as a unit of measurement: when someone asks whether another brand is any good, what they are really asking is how it compares to a Ravensburger.

The pattern I did not expect is how well the Australian-specific titles do. A Ravensburger of somewhere recognisably here outsells a technically prettier European scene fairly reliably. Amazon does not serve that corner of the range well, which is exactly why we lean into it.

What you are actually paying for

Not the artwork. Ravensburger commissions good artwork, but so does everybody. The premium is manufacturing, and it comes down to four things. The following are the company's own published claims about their construction, and they match what the puzzles feel like on a table.

Board

Three laminated layers

Their puzzle board is built from layers of grey-board laminated together rather than a single thickness of card. The result is stiff, and it resists the soft curl that cheaper board develops in humidity.

Surface

Linen texture, anti-glare

A fine linen-structured finish rather than a smooth gloss. It scatters light instead of reflecting it, which is why you can build one under a ceiling light at night without fighting a hotspot.

Cut

A unique die per puzzle

Each title gets its own cutting tool, and the claim is that no two pieces within a puzzle share a shape. This is the important one, and the next section explains why.

Dust

Very little of it

A clean cut leaves less cardboard dust in the box. You notice this most when you tip out a puzzle and your hands stay clean.

Softclick, and what it means at the table

"Softclick" is a marketing word for something genuinely useful, so it is worth translating.

If every piece in a puzzle has a unique shape, then a piece fits in exactly one place. That sounds obvious. It is not how all puzzles work. On a loosely cut puzzle, several pieces will seat plausibly in the same gap, and you can build an entire region wrong, feel fine about it, and discover the error an hour later when nothing else lines up.

That single property changes three things:

  1. You stop second-guessing. A piece either goes in or it obviously does not. No holding it up to the light wondering if it is close enough.
  2. Assembled sections travel. A tight fit means you can slide a finished corner across the table, or lift a section onto a board, without it shedding pieces. Anyone who builds on a mat cares about this more than anything else on the box.
  3. Mistakes cannot compound. The hour you would have lost to a wrongly built region is the real return on the extra money.

Where this matters most. On artwork with large areas of similar colour, sky, sea, snow, dense foliage, the cut is doing most of the work of telling you whether you are right. A precise cut on a difficult image is worth far more than a precise cut on a busy street scene, where the picture is already telling you. If you like hard images, this is the brand.

The series worth knowing

Ravensburger's range is enormous, and browsing it by picture alone is overwhelming. Browsing by series is much faster, because each one has a consistent character.

Series What it is Who it is for
Main adult range Landscapes, cities, still life, animals, at 500 to 1500 pieces. The bulk of the catalogue Everyone. Where to start
Leisure Days Numbered, gently nostalgic British and European scenes with a story in them People who like an illustrated scene over a photograph
Lost Places Abandoned buildings, decay, graffiti, empty interiors Anyone bored of pretty. Genuinely atmospheric and often harder than it looks
Nature Edition Numbered natural landscapes, photographic, often mountains and water Purists who want a hard, beautiful image
Power of Nature Numbered dramatic weather and sky studies, usually 1500 Experienced puzzlers who want a challenge from the image itself
Circle of Colours Colour-organised designs, often 500 piece family format Shared tables, and a good introduction for someone new
Disney Villainous / Disney Castles Licensed Disney, often with a design twist Gifts, and collectors of the licence
Artist ranges Named illustrators, notably Aimee Stewart Buy the artist. If you liked one, you will like the next

Two notes from actually stocking this range.

The numbered series are collectable, and that matters commercially. Nature Edition #17, Power of Nature #3, Leisure Days No 4 and No 6. People who start a numbered series tend to keep going, which makes them worth watching for rather than buying at random.

Aimee Stewart is the artist name to know. Densely detailed, warm, often bookish or nautical interiors packed with objects. Her puzzles build the way a good illustrated scene should, as a series of small discoveries rather than one flat surface.

Piece counts, and the very large ones

Our Ravensburger range spans 500 to 5,000 pieces, which is worth saying plainly because the brand is often assumed to be a 1000-piece-only proposition. It is not.

Count What it is in this range
500 Family and large-format editions, plus shorter versions of main-range artwork
1000 The core. The widest choice by a long way
1500 Where the harder photographic series live, including Power of Nature
2000 Licensed and panoramic titles, and a serious weekend commitment
3000 to 5000 A dedicated-surface project. Beautiful, and you will not be eating at that table

Ravensburger also periodically makes the largest commercial puzzle in the world, apparently for the sport of it. A 32,256 piece Keith Haring puzzle in September 2010, then Disney titles at 40,320 pieces. Wonderful as a fact. Not a purchase.

Is it worth the money?

The straight answer: it depends entirely on which part of puzzling you care about.

Worth it

If the fit matters to you

If you build on a mat or board, move sections, or like difficult images with large areas of one colour, the cut is the product and it is worth every cent.

Worth it

If a false fit annoys you

If you have ever built a region wrong because the pieces seemed to fit, this brand mostly removes that. That is the honest test.

Maybe not

If you are buying the picture

Artwork is not what the premium buys. If another brand has the exact image you want, buy that image and enjoy it.

Maybe not

If you build once and pack it away

Single sitting, flat table, no moving sections? You are paying for benefits you will not use.

For a direct comparison with the value end of the market, see Ravensburger or Clementoni. For the opposite comparison, against a brand competing on artwork and recycled British board rather than engineering, see The Complete Guide to Gibsons Puzzles.

How to choose one

  1. Pick the piece count from the time you have, not from how good you think you are. Our guide to piece counts covers why that is the right way round.
  2. Then pick a series, not a picture. Series have consistent character, so if you liked one Lost Places you will like the next. Browsing 138 individual images is how people give up and buy nothing.
  3. Then check the artwork for large single-colour areas. Lots of open sky or water means considerably longer. That may be exactly what you want, but decide on purpose.
  4. If you are buying a gift, choose an illustrated scene over a photograph. Illustrated scenes have distinct regions to build, which makes them more forgiving and more fun for someone who does not puzzle constantly.
Our Ravensburger range

The largest brand we carry, from 500 piece family editions to 5,000 piece projects, including Australian titles. If it is listed, we physically have it.

Shop Ravensburger
Related reading

Common questions

What does Softclick actually mean?

It is Ravensburger's name for the fit of their cut. Their claim is that each puzzle gets its own die-cut tool, so no two pieces in a given puzzle are the same shape, and a piece therefore either belongs in a spot or visibly does not. In practice that is the thing experienced puzzlers notice first: you stop second-guessing whether a piece is "close enough", because false fits mostly stop happening. It also means an assembled section holds together when you slide it. - q: Are Ravensburger puzzles worth the extra money? a: > If you value the physical experience, yes. You are buying cut precision, board thickness, low dust and a glare-free surface, not better artwork. If you mainly care about the picture and you build in one sitting on a table, a cheaper brand with artwork you love is the better buy. The honest test: if you have ever been annoyed by a puzzle where wrong pieces seemed to fit, that annoyance is exactly what the premium removes. - q: Where are Ravensburger puzzles made? a: In Germany. The company has manufactured there for well over a century and still does, which is unusual in a category where much production has moved to Asia, and it is a large part of the price difference. - q: How old is Ravensburger? a: The company dates to 7 May 1883, when Otto Robert Maier signed his first author contract in Ravensburg, in Upper Swabia, southern Germany. It published its first board game in 1884 and registered the blue triangle trademark in 1900. It is still owned by the Maier family. - q: Did Ravensburger always make jigsaw puzzles? a: No, and this surprises people. It began as a publisher of instruction folders for craftsmen and architects, then books and board games. Its earliest jigsaws were geography teaching aids, meant to help students memorise where countries and rivers were. Modern jigsaw puzzle production only began in 1964, more than eighty years into the company's life. - q: What is the biggest Ravensburger puzzle? a: They have held the record more than once. In September 2010 they released a 32,256 piece Keith Haring puzzle, later followed by Disney titles at 40,320 pieces each. For anything resembling a normal table, their 3,000 and 5,000 piece puzzles are the practical top end. - q: Which Ravensburger series should I start with? a: For a first Ravensburger, a 1000 piece landscape or street scene from the main range. If you want something with more character, Leisure Days and Lost Places are the two series with the strongest identity, and the Aimee Stewart artist puzzles are the ones people come back for.

Sources and further reading
Last reviewed and updated 30 July 2026 by Michael, Owner, Premium Puzzles. We keep this page current as the range and the market change, rather than letting it age as a dated post.
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