COLLECT 10 PUZZLES, GET YOUR NEXT ONE FREE
FREE LOCAL DELIVERY FOR BONDI & SURROUNDING SUBURBS
The best quality jigsaw puzzles - at the best prices!
Ravensburger is a German family-owned publisher, founded in Ravensburg in 1883, and it is the brand most other puzzle makers are measured against. What you are paying for is manufacturing: thick laminated board, a linen-textured anti-glare surface, and a die-cut where no two pieces in the puzzle share the same shape, so a wrong piece cannot seat convincingly. Puzzles are made in Germany. The range runs from 500 pieces to 5,000, and 1000 is the core.
Every puzzle brand in this guide gets compared to one company, and it is a German publishing house that spent its first eighty years not making jigsaws at all. If you have ever put down a puzzle piece, felt it click, and known without checking that it was right, that sensation is the thing Ravensburger sells.
Ravensburger is not a toy company that learned to print. It is a printer and publisher that learned to make toys, and that order explains almost everything about the product.
1883. Otto Robert Maier signs his first author contract in Ravensburg, a town in Upper Swabia in southern Germany, on 7 May. The business publishes instruction folders for craftsmen and architects, which is dull and profitable, and it gives him a printing operation.
1884. The first board game, Journey Around the World. A publisher noticing that the same presses can print games.
1900. The blue triangle is registered with the Imperial patent office. It is one of the older continuously used trademarks in the toy trade, and it is still the fastest way to identify the brand across a shop.
By 1912 the range is selling across Western Europe, the Danube Monarchy and Russia, and by the outbreak of the First World War the company offers around 800 products: picture books, activity books, art instruction manuals, reference books and games.
The early jigsaws are worth pausing on, because they were not entertainment. Otto Maier's first puzzles were geography teaching aids, made to help students memorise where countries, cities and rivers sat. A puzzle was a way of getting a map into a child's memory.
1964 is the year that actually matters for puzzlers: the company begins producing jigsaw puzzles as a proper product line, and in the same year opens subsidiaries in Austria, France, Italy, the Netherlands, Switzerland and the United Kingdom. Everything most people think of as "a Ravensburger puzzle" starts here, eighty-one years after the company did.
Since then it has stayed family owned while buying its way outward: the Swedish wooden-train maker BRIO in 2015, the American game publisher Wonder Forge in 2017, and a majority stake in Steiff, the German soft-toy house, in 2026. The catalogue now runs to roughly 1,800 books and 850 games, exported to more than fifty countries.
Ravensburger is the largest brand we carry, and not by a small margin. It is also the brand customers use as a unit of measurement: when someone asks whether another brand is any good, what they are really asking is how it compares to a Ravensburger.
The pattern I did not expect is how well the Australian-specific titles do. A Ravensburger of somewhere recognisably here outsells a technically prettier European scene fairly reliably. Amazon does not serve that corner of the range well, which is exactly why we lean into it.
Not the artwork. Ravensburger commissions good artwork, but so does everybody. The premium is manufacturing, and it comes down to four things. The following are the company's own published claims about their construction, and they match what the puzzles feel like on a table.
Their puzzle board is built from layers of grey-board laminated together rather than a single thickness of card. The result is stiff, and it resists the soft curl that cheaper board develops in humidity.
A fine linen-structured finish rather than a smooth gloss. It scatters light instead of reflecting it, which is why you can build one under a ceiling light at night without fighting a hotspot.
Each title gets its own cutting tool, and the claim is that no two pieces within a puzzle share a shape. This is the important one, and the next section explains why.
A clean cut leaves less cardboard dust in the box. You notice this most when you tip out a puzzle and your hands stay clean.
"Softclick" is a marketing word for something genuinely useful, so it is worth translating.
If every piece in a puzzle has a unique shape, then a piece fits in exactly one place. That sounds obvious. It is not how all puzzles work. On a loosely cut puzzle, several pieces will seat plausibly in the same gap, and you can build an entire region wrong, feel fine about it, and discover the error an hour later when nothing else lines up.
That single property changes three things:
Where this matters most. On artwork with large areas of similar colour, sky, sea, snow, dense foliage, the cut is doing most of the work of telling you whether you are right. A precise cut on a difficult image is worth far more than a precise cut on a busy street scene, where the picture is already telling you. If you like hard images, this is the brand.
Ravensburger's range is enormous, and browsing it by picture alone is overwhelming. Browsing by series is much faster, because each one has a consistent character.
| Series | What it is | Who it is for |
|---|---|---|
| Main adult range | Landscapes, cities, still life, animals, at 500 to 1500 pieces. The bulk of the catalogue | Everyone. Where to start |
| Leisure Days | Numbered, gently nostalgic British and European scenes with a story in them | People who like an illustrated scene over a photograph |
| Lost Places | Abandoned buildings, decay, graffiti, empty interiors | Anyone bored of pretty. Genuinely atmospheric and often harder than it looks |
| Nature Edition | Numbered natural landscapes, photographic, often mountains and water | Purists who want a hard, beautiful image |
| Power of Nature | Numbered dramatic weather and sky studies, usually 1500 | Experienced puzzlers who want a challenge from the image itself |
| Circle of Colours | Colour-organised designs, often 500 piece family format | Shared tables, and a good introduction for someone new |
| Disney Villainous / Disney Castles | Licensed Disney, often with a design twist | Gifts, and collectors of the licence |
| Artist ranges | Named illustrators, notably Aimee Stewart | Buy the artist. If you liked one, you will like the next |
Two notes from actually stocking this range.
The numbered series are collectable, and that matters commercially. Nature Edition #17, Power of Nature #3, Leisure Days No 4 and No 6. People who start a numbered series tend to keep going, which makes them worth watching for rather than buying at random.
Aimee Stewart is the artist name to know. Densely detailed, warm, often bookish or nautical interiors packed with objects. Her puzzles build the way a good illustrated scene should, as a series of small discoveries rather than one flat surface.
Our Ravensburger range spans 500 to 5,000 pieces, which is worth saying plainly because the brand is often assumed to be a 1000-piece-only proposition. It is not.
| Count | What it is in this range |
|---|---|
| 500 | Family and large-format editions, plus shorter versions of main-range artwork |
| 1000 | The core. The widest choice by a long way |
| 1500 | Where the harder photographic series live, including Power of Nature |
| 2000 | Licensed and panoramic titles, and a serious weekend commitment |
| 3000 to 5000 | A dedicated-surface project. Beautiful, and you will not be eating at that table |
Ravensburger also periodically makes the largest commercial puzzle in the world, apparently for the sport of it. A 32,256 piece Keith Haring puzzle in September 2010, then Disney titles at 40,320 pieces. Wonderful as a fact. Not a purchase.
The straight answer: it depends entirely on which part of puzzling you care about.
If you build on a mat or board, move sections, or like difficult images with large areas of one colour, the cut is the product and it is worth every cent.
If you have ever built a region wrong because the pieces seemed to fit, this brand mostly removes that. That is the honest test.
Artwork is not what the premium buys. If another brand has the exact image you want, buy that image and enjoy it.
Single sitting, flat table, no moving sections? You are paying for benefits you will not use.
For a direct comparison with the value end of the market, see Ravensburger or Clementoni. For the opposite comparison, against a brand competing on artwork and recycled British board rather than engineering, see The Complete Guide to Gibsons Puzzles.
The largest brand we carry, from 500 piece family editions to 5,000 piece projects, including Australian titles. If it is listed, we physically have it.
It is Ravensburger's name for the fit of their cut. Their claim is that each puzzle gets its own die-cut tool, so no two pieces in a given puzzle are the same shape, and a piece therefore either belongs in a spot or visibly does not. In practice that is the thing experienced puzzlers notice first: you stop second-guessing whether a piece is "close enough", because false fits mostly stop happening. It also means an assembled section holds together when you slide it. - q: Are Ravensburger puzzles worth the extra money? a: > If you value the physical experience, yes. You are buying cut precision, board thickness, low dust and a glare-free surface, not better artwork. If you mainly care about the picture and you build in one sitting on a table, a cheaper brand with artwork you love is the better buy. The honest test: if you have ever been annoyed by a puzzle where wrong pieces seemed to fit, that annoyance is exactly what the premium removes. - q: Where are Ravensburger puzzles made? a: In Germany. The company has manufactured there for well over a century and still does, which is unusual in a category where much production has moved to Asia, and it is a large part of the price difference. - q: How old is Ravensburger? a: The company dates to 7 May 1883, when Otto Robert Maier signed his first author contract in Ravensburg, in Upper Swabia, southern Germany. It published its first board game in 1884 and registered the blue triangle trademark in 1900. It is still owned by the Maier family. - q: Did Ravensburger always make jigsaw puzzles? a: No, and this surprises people. It began as a publisher of instruction folders for craftsmen and architects, then books and board games. Its earliest jigsaws were geography teaching aids, meant to help students memorise where countries and rivers were. Modern jigsaw puzzle production only began in 1964, more than eighty years into the company's life. - q: What is the biggest Ravensburger puzzle? a: They have held the record more than once. In September 2010 they released a 32,256 piece Keith Haring puzzle, later followed by Disney titles at 40,320 pieces each. For anything resembling a normal table, their 3,000 and 5,000 piece puzzles are the practical top end. - q: Which Ravensburger series should I start with? a: For a first Ravensburger, a 1000 piece landscape or street scene from the main range. If you want something with more character, Leisure Days and Lost Places are the two series with the strongest identity, and the Aimee Stewart artist puzzles are the ones people come back for.
Thames & Hudson has published art books since 1949, founded by two Viennese emigres who wanted...
The most recognisable box in puzzling belongs to a Munich publisher that started out printing the...
Eurographics started in 1987 as a small poster distributor in Montreal, and that origin explains everything...
Thanks for subscribing!
This email has been registered!